Hopwood Games

Where you will find the ideas and creations of the award winning designer Andy Hopwood

Save the Date!

Andy Hopwood
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So the UK Games Expo was wonderful as always. A Massive thank you to the organisers, their team, the volunteers and all the visitors and other exhibitors. It really is a special time, it also happens to occur around my birthday which makes it a great present, so thanks for that too.

I have now set a date for the kickstarter for Daring Dustbunnies, it’s June 20th! Write that down.

Daring Dustbunnies is: “An engine designed for fun”, “It’s like smooth peanut butter”, “11 out of 10”!

At the expo I spoke with the manufacturer and the fulfilment team and distributor. So now that a lot of the nuts and bolts are in place I can more confidently say that my plans are as follows.

Kickstarter from June 20th to July 20th - Hopefully successful (with your help :-))

Get the finishing touches made to the final product by end of August

Start printing in September

Get the games to the fulfilment team in November

Kickstarter backers get their game before Christmas

Then the shops get theirs in January

Daring Dustbunnies is: “Entertaining, novel and even losing was fun.”

I am planning to put everything in the standard game. Any stretch goals I reach in kickstarter are going to be spent on upgrading the quality of the components. So if we fund normally then you will get a good product with everything in it, if we do well you’ll get a product with super thick card and maybe some shiny spot varnish. I’m not a fan of holding back extra characters etc.. so they’ll all be there come what may.

Daring Dustbunnies is: "well balanced push your luck game, with just a soupcon of take that"

There have been a few videos featuring the game now and I have to say thank you to the people at Gaming Knights, Who Dares Rolls and First Player Marker for supporting this early on. The links are below and don’t forget to like and subscribe if you enjoy what they do.

https://www.youtube.com/watch?v=TfdL_zIdG0Q (Gaming Knights)

https://www.youtube.com/watch?v=ekdR_fiCLos (First Player Marker - Family reviewers)

https://www.youtube.com/watch?v=pk8nF1gsGsE (Who dares Rolls - warning occasional naughty words)

As a whimsical aside my favourite quotes over the last month have been:

“Hopwood games go up to 11”

My stand at the expo was an “island of innocent joy”

“500 Chihuahuas pulling a sled”

“ Plural Quids” and “Are you planning to use it?”

Those responsible for these comments know who they are.

Preparing for the Expo

Shows & EventsAndy HopwoodComment
It’s Zen time with Mystic Misha from Daring Dustbunnies

It’s Zen time with Mystic Misha from Daring Dustbunnies

It’s time to find that inner zen as we gallop towards the biggest weekend of my gaming year.

The UK Games Expo is my main annual event. You’ll find the Hopwood Games stand in Hall 1 near the Playtest area.

The Expo have a rather excellent system of numbering. I am stand 1-295 which means I am in hall 1, in aisle 2, and 95 metres from the front of the hall. Pretty clever stuff and another example of the organisers using common sense to make a great event easier to attend.

So what will I have with me this time?

The Very Nearly Completely Perfect Prototype of Daring Dustbunnies

This is what I’ll be concentrating on this time as I really am about to launch my kickstarter. I know it’s been a while but it does mean that kickstarter backers will be getting the finished article. The characters have been roadtested, the rules are super tight, and the gameplay dynamics proven to work time after time. I have a manufacturer and fulfilment agent in place and reviews on the way. It’s an exciting and nervous time for me but I mostly want to make sure I do a good job of this for the backers sake.

Copies of Mijnlieff

It is available on my new website now and as I am using squarespace to design it, the website is no longer such a terrible place to be. I’ll be making sure that I have some copies for the expo come what may.


For those people who didn’t get a copy of Flipside last year you’ll be able to get this from me at the expo. Since last year we had a rather lovely review by none other than Mr Tom Vasel, and Match got the dicetower seal of approval! Hooray! You can see the review right here - Flipside Review

New design in the Pipeline

I have been working on a new design for a year or two now. A simple piratical game of sharing out the booty. It’s going well and is super quick to play. So if you see me out and about at the expo - I probably have a deck of booty in my pocket ready to whip out and play at a moments notice.

Daring Dustbunnies

Kickstarter, Daring DustbunniesAndy Hopwood

For the last two years I have been working on a game that combines pushing your luck and hidden identity. As is always the case multiple playtesting sessions have moulded it into what I hope is the finished article.

In Daring Dustbunnies you will be racing across the carpet towards a vacuum cleaner. You have a hand of cards that you use to move balls of fluff. Your fate is connected to one of the fluffballs each round (there are three rounds in all). If your fluffball is nearest to the vacuum cleaner when someone goes up the tube - you will win a gold medal. However if your fluffball is the one to be sucked up, you get nothing!

The fluffballs race across room tiles (the number varies with player count) and each room features two or three spaces which trigger special actions. There are five double sided room boards in the game and you only use a maximum of four rooms in a random order each round. So there a many different combinations of racetrack. Each character has an ability unique to them and you also collect charms that let you “tweak” the rules as you play.

What all of this means is that the game becomes very dynamic and playing just one card from your hand can trigger a chain of multiple events that affect the game significantly.

You’ll get a fate card at the beginning of each round and spend your time trying to mislead your opponents whilst also guessing what colour they might be. The consequences to being discovered are naturally that you are more likely to be put into the vacuum. There’s plenty of misdirection and deduction in the game, and lots of opportunities for both.

I am hoping the game will be on kickstarter by the time the UK Games Expo arrives in late May 2019. Kickstarter means I can have a more ambitious project which has included an artist in the form of Lloyd Ash Pyne and the support of Nate Brett in graphic design. With the right amount of support I hope to be able to create quality components to a game that I know works really well.


Bernard the Beard

Working out his next move in Daring Dustbunnies